When making the decision on the style we had all the artists and myself go away separately and draw the same character from Banner Saga in our styles and in a style that we would like to see in the game. Mine was in my style but with extra colouring choices. Eventually we decided on my basic style with just cell colour and some cell shading to make it pop out from the painted backgrounds our background artist was making.
We were inspired by many games and art styles, some artists made a mood board and I made a mood board on colour-schemes.
I worked on redesigning the already existing designs into the style guide and photoshopped designs for how the game would viuablly look. I animated important parts to show how the animations would function and focused on the designs that would be included, there would be 3 different art styles, one for speaking-sprites (the most detailed ones), one simpler version of that in the battle screen, and a very simplified version for the grid screen that would represent the characters being a lot smaller.
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I made designs for talking sprites |
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Examples of the grid animations using various background to make sure it's compatible. |
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Example of the battle screen |
I then drafted out instructions and details with the image examples when writing up the style guide.
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I showed examples of the anatomy style and detailed how to recreate it for the other artists. |
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